Core-Dev @nanome
Ex-UnityMol dev
PhD Bioinformatics/VR
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Unity-GeoAO Public
Unity fast object space ambient occlusion at runtime (URP & Built-in RP)
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MarchingCubesBurst Public
Multithreaded Marching Cubes algorithm implementation using Unity C# job system, compiled by Burst compiler
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NeighborSearchGridBurst Public
Neighbor search using a grid based approach + C# job system + Burst
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