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The Wayback Machine - https://web.archive.org/web/20200725124145/https://github.com/topics/path-tracer
Here are
72 public repositories
matching this topic...
Animated SVG Drawing for Android
Updated
Oct 29, 2018
Java
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
Updated
Jul 21, 2020
Objective-C
Minecraft world rendering tool
Updated
Jul 24, 2020
Java
C-Ray is a small, simple path tracer written in C
Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器
Pretty visualizations for ray tracing algorithms
Updated
Jun 22, 2017
JavaScript
☁️ Volumetric path tracer using cuda
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
Updated
Feb 24, 2020
JavaScript
A powerful physically based renderer with a fully featured editor.
Path tracer written in Golang
Shows the path of each blade file loaded in a template
Small pathtracing library with GPU and CPU backends
Experimental Physically Based Renderer
Implementing a path tracer in Go
A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
An instructive one-file Ruby path tracer
Framework for writing Raytracers/Pathtracers
Photorealistic physically-based renderer
A basic GPU pathtracer in unity
Updated
May 10, 2020
GLSL
Physically based renderer and simulation engine for real-time applications.
physically-based rendering engine implemented with Rust.
Updated
Jul 11, 2020
Rust
An interactive OpenCL wavefront path tracer
Extensible Physically Based Renderer
A Rust implementation of a small ray/pathtracer.
Updated
Dec 29, 2019
Rust
A photorealistic, realtime and GPU-based renderer written in Java
Updated
Jul 18, 2020
Java
Simple DXR powered PathTracer in Unity
Updated
Sep 13, 2019
ShaderLab
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