Highlights
- Arctic Code Vault Contributor
Create your own GitHub profile
Sign up for your own profile on GitHub, the best place to host code, manage projects, and build software alongside 50 million developers.
Sign up
Popular repositories
-
Compares Godot 3.1 scripting languages by rendering as many bunny sprites as possible at 60fps
-
-
Benchmarks the Amethyst Game Engine by rendering as many bunny sprites as possible at 60fps
-
A C# abstraction on top of Godot's input events that makes life just a little bit easier
C# 8
-
1,169 contributions in the last year
Contribution activity
August 2020
Created an issue in bevyengine/bevy that received 17 comments
Entity Ids currently have a risk of collision
As some folks have pointed out in the discord, Bevy ECS uses rand::<u32>() to generate entity ids, which gives entities a decent chance of collidin…
17
comments
- Commands is missing a RemoveComponent command
- DX12 backend renders various things incorrectly
- Provide a helpful error message when render backends cannot be initialized
- Skeletal Animation
- Joystick support
- NPhysics Backend
- Improved Scene Format
- Animation API
- Canvas API
- GPU Instancing
- Web Support
- iOS Support
- Android Support
- Bevy Editor
- Physically Based Rendering (PBR)
- High Level Physics Api

