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  1. Robust realtime face and facial landmark tracking on CPU with Unity integration

    Python 84 17

  2. BVH Tools for Unity

    C# 50 7

  3. DokoDemoPainter is a fast and easy texture painting solution for Unity and can paint on both regular and skinned meshes

    C# 24 2

  4. 1
    # Converting an avatar to VRM format
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    In this guide, I assume you already know the basics of Unity and probably have previously [uploaded an avatar to VRChat](https://www.youtube.com/watch?v=7P0ljQ6hU0A). If you haven't, you can still try to follow along, but some descriptions might be a bit too brief.
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    A more in-depth guide with screenshots can be found [here](https://vrm.dev/en/how_to_make_vrm/).
  5. 1
    using System.Collections;
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    using System.Collections.Generic;
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    using UnityEngine;
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    [ExecuteInEditMode]
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    Shader "PositionMapper" {
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        Properties {
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            _MainTex ("Texture", 2D) = "white" {}
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            _FactorX ("Object width scale factor (X)", Float) = 1.0
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            _FactorY ("Object height scale factor (Y)", Float) = 1.0

395 contributions in the last year

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Contribution activity

November 1, 2020

emilianavt has no activity yet for this period.

October 2020

Created an issue in microsoft/onnxruntime that received 1 comment

Static quantization of a model fails while accessing attributes of a Clip node

Describe the bug Attempting to perform static quantization on a model fails with the following error: [...] File "/home/emiliana/env/lib/python3.7/…

1 comment
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