UniRx
To brings Unity to best game engine by C# Magics with Unity specialized async/await replacement and
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Financial contributions
Top financial contributors
Individuals
$1k USD since Jul 2018
$353 USD since Jul 2018
$270 USD since Jul 2018
$250 USD since Sep 2018
$250 USD since Sep 2018
$200 USD since Jul 2018
$165 USD since Jul 2018
$135 USD since Jul 2018
$135 USD since Jul 2018
$135 USD since Jul 2018
$135 USD since Jul 2018
$135 USD since Jul 2018
$125 USD since Jul 2018
$100 USD since Jul 2018
$100 USD since Jan 2019
Organizations
$1k USD since Sep 2018
$25 USD since Oct 2019
$5 USD since Aug 2018
What's new with UniRx
Stay up to dates with our latest activities and progress.
Release v6.2.2
Release v6.2.0
Released v6.0.0
Budget
See how money openly circulates through UniRx. All contributions and all expenses are published in our transparent public ledger. Learn who is donating, how much, where is that money going, submit expenses, get reimbursed and more!
Monthly financial contribution to UniRx (backer)
from 衣糖 • 9/1/2020
Monthly financial contribution to UniRx (backer)
from imo • 9/1/2020
Monthly financial contribution to UniRx (backer)
from Alejandro Huerta • 9/1/2020
Today’s balance
$3,941.57 USD
~ $743.53 USD
UniRx is all of us
Our contributors 54
Everyone who has supported UniRx. Individuals and organizations that believe in –and take ownership of– our purpose.
Yoshifumi Kawai
Yamanaka Daisuke
Total contributions
$353 USD
UniRxにはいつも大変お世話になっております。 ささやかながら支援させていただきます。
m2wasabi
Total contributions
$250 USD
20180915非同期完全に理解した勉強会にて ありがとうございました! OSSで生きていける世界にしたいので少しですが。
About
Reactive Extensions for Unity, Core Library (Port of Rx) + Platform Adaptor (MainThreadScheduler/FromCoroutine/etc) + Framework (ObservableTriggers/ReactiveProeperty/etc) + async/await integration(UniRx.Async)

