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March 2021
Created 12 commits in 2 repositories
Created a pull request in Ryujinx/Ryujinx that received 7 comments
Improve linear texture compatibility rules
Fixes an issue where small or width-aligned (rather than byte aligned) textures would fail to create a view of existing data. Creates a copy depend…
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Opened 9 other pull requests in 1 repository
Ryujinx/Ryujinx
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- Use copy dependencies for the Intel/AMD view format workaround
- Report active audio device as TV, rather than internal speakers.
- Fix lineSize for LinearStrided -> Linear conversion
- Implement Shader Instructions SUATOM and SURED
- Traverse PhiNodes for Bindless Elimination
- Improve Buffer Textures and flush Image Stores
- Flip component mask if target is BGRA.
- Remove unused physical region tracking
- Improve handling for unmapped GPU resources
Reviewed 14 pull requests in 1 repository
Ryujinx/Ryujinx 14 pull requests
- Fix ZN flags set for shader instructions using RZ.CC dest
- Shader Cache: Catch bindless textures early
- Add Sqdmulh_Ve & Sqrdmulh_Ve Inst.s with Tests.
- Salieri: Detect and avoid caching shaders using bindless textures
- ErrorApplet: Implement ApplicationErrorArg
- [Perf] KTimeManager.UnscheduleFutureInvocation
- Fix typo in assert in OpenAL implementation detail
- Improve Buffer Textures and flush Image Stores
- Flip component mask if target is BGRA.
- Config: Add Option to Show/Hide Console (Rebase of #1866)
- Add MotionButton to simulate shaking of controller
- Amadeus: Add ARM SIMD fast paths
- Fix regression in SignalMemoryTracking
- Fix virtual address overflow near ulong limit

