close
The Wayback Machine - https://web.archive.org/web/20210419090746/https://github.com/topics/minecraft-server
Skip to content
#

minecraft-server

Here are 970 public repositories matching this topic...

DarkEyeDragon
DarkEyeDragon commented Mar 31, 2021

Expected behavior

[14:22:52 INFO]: Time elapsed: 30 ms
[14:22:52 INFO]: Time elapsed: 32 ms
[14:22:52 INFO]: Time elapsed: 34 ms
or any reasonable number

Observed/Actual behavior

[14:22:52 INFO]: Time elapsed: 42177403 ms
[14:22:52 INFO]: Time elapsed: 42177405 ms
[14:22:52 INFO]: Time elapsed: 42177407 ms

Which corresponds to 11.71 hours

Steps/models to reproduce

caelunshun
caelunshun commented Mar 2, 2021

Implement entity physics: gravity and collisions with blocks.

The basic algorithm for Minecraft entity physics is, each tick, to:

  1. Add velocity to position.
  2. For each axis (X/Y/Z) individually, check for collisions between the entity's bounding box and blocks. If there are any, clamp the entity's position to the edge of the block. There are some useful details on collision detection [here
ARamlall
ARamlall commented Apr 1, 2021

Describe the bug
The balena server itself has the time synced but the minecraft application is showing as four hours ahead causing a Incorrect Header Check error when attempting to log on to the server.

Raspberry Pi 4 8gb

  • balenaOS 2.71.3+rev1
  • SUPERVISOR VERSION 12.3.5

Minecraft (please complete the following information):
Windows, forge server (Invicta 1)

**Addition

Improve this page

Add a description, image, and links to the minecraft-server topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the minecraft-server topic, visit your repo's landing page and select "manage topics."

Learn more