Rust Language

@rustlang

A programming language empowering everyone to build reliable and efficient software.

Joined July 2010

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  1. Pinned Tweet
    20 May 2020

    Read this thread for information about this account!

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  2. Retweeted
    May 13

    For those just getting started with the first thing you should leave at the door is the idea of fearing the compiler or “it yells at you” when you write code. Instead think of it as a gentle guide that nudges you to write your code the right way and instill confidence.

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  3. Retweeted
    May 13

    Quiz: what will this program print? fn foo(mut f: impl FnMut() + Copy) { f(); } fn bar(mut f: impl FnMut() + Copy) { f(); foo(f); f(); foo(f); } fn main() { let mut i = 0; bar(move || { i += 1; println!("{}", i); }); }

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  4. Retweeted
    May 13

    I wrote an article that teaches you how to implement a RESTful API server in Rust! Great for Rustaceans looking to get into backend development or async programming in Rust!

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  5. Retweeted
    May 12

    Do I know anyone who writes in emacs? I've got LSP setup, and it feels nearly there, except whenever I open a file it loads the closest Cargo.toml rather than the Cargo.toml from the root of the projects. Lots of subcrates = running out of memory :(

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  6. May 12

    There's a whole playlist of videos from the first Rust Verification Workshop

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  7. Retweeted
    May 12

    web dev. I want to take the chance to show some project structure before we get too far and have too much sensitive stuff that makes things hard to share. thread 🧵

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  8. Retweeted
    May 12
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  9. Retweeted
    May 12

    The company I work at, , I now looking for someone to join the team building embedded stuff in !

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  10. Retweeted
    May 11

    My audio beat detection library written in is finally online on github and (with a delay of a few weeks) :)

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  11. Retweeted
    May 11

    Call Java types and methods safely and easily from Rust, using procedural macros and .

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  12. May 11
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  13. May 10

    worth noting: > Incremental compilation is off by default for release builds, so few production builds should be affected (only for users who have opted in). and > In practice we are currently only aware of one particular known miscompilation

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  14. May 10

    Hi everyone! We've just released 1.52.1. Here's a blog post with all of the details: The short of it is: * please update * if you're on 1.52.0 or earlier, you may want to disable incremental compilation to prevent miscompilation bugs

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  15. Retweeted
    May 10

    Cargo-temp v0.1.2 is here! We added Windows support (thanks to ) so you can create temporary temporary project from anywhere

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  16. Retweeted
    May 10

    Would like to do a line editor stream later this week. Tomorrow, I think though I'll do a stream where I'm working on Nushell's parser. If you're curious about compilers, parsers, and/or come on by. Starting at 1pm Pacific tomorrow.

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  17. Retweeted
    May 10

    Tide is a really great web framework for and you should absolutely try it out 🥰

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  18. Retweeted
    May 10

    We are happy to announce that our colleague, Dr. Andreas Schmidt (), will be holding a presentation on and at the tomorrow. Join his on “Continuous with Cargo”. More info:

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  19. Retweeted
    May 9

    This Month in #21 - April 2021! Game updates: • 48 submissions • • Fish game by • Taipo • A/B Street by ...

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  20. Retweeted
    May 9

    No better way to spend a Sunday than with a live stream from the amazing 🦀

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  21. Retweeted
    May 9

    Any chance i can .unpark() parked thread in a period less than 10micros not using .park_timeout()?

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