-
Updated
Sep 13, 2021 - TypeScript
graphql-schema
GraphQL is a data query language developed by Facebook. It provides an alternative to REST and ad-hoc webservice architectures. It allows clients to define the structure of the data required, and exactly the same structure of the data is returned from the server. It is a strongly typed runtime which allows clients to dictate what data is needed.
Here are 213 public repositories matching this topic...
-
Updated
Sep 11, 2021 - TypeScript
-
Updated
Aug 20, 2021 - TypeScript
-
Updated
Sep 13, 2021 - TypeScript
-
Updated
May 20, 2021
-
Updated
Sep 11, 2021 - C#
-
Updated
Sep 8, 2021 - TypeScript
-
Updated
Jan 14, 2019
-
Updated
Feb 25, 2021 - JavaScript
-
Updated
May 11, 2021 - JavaScript
-
Updated
Aug 10, 2021 - JavaScript
-
Updated
Aug 11, 2021 - TypeScript
-
Updated
Apr 17, 2019 - TypeScript
-
Updated
Sep 10, 2021 - Vim script
-
Updated
Sep 10, 2021 - TypeScript
-
Updated
Nov 1, 2017 - JavaScript
probably for the entire pipeline.
-
Updated
Apr 17, 2021 - JavaScript
I think it would be super useful if one could include headers when defining the endpoints.
Something like:
endpoints: [{
namespace: 'model',
typePrefix: 'Model',
url: 'http://localhost:8080/graphql' // url to a GraphQL endpoint,
headers: {
'Authorization': 'Bearer **********************',
'content-type': 'application/json'
}
}-
Updated
Jan 6, 2019
Add a GitHub action flow for publishing a new version (run build, run tests, publish to npm and GitHub packates) etc.
Seeing some posts about subscriptions on Reddit about game development, I wanna explore options for building multiplayer games with live queries
-
Updated
Sep 1, 2021 - CSS
-
Updated
Sep 10, 2019 - JavaScript
-
Updated
Aug 10, 2021 - JavaScript
-
Updated
Jun 12, 2021 - Go
-
Updated
Aug 11, 2021 - JavaScript
Created by Facebook
Released 2015
- Organization
- graphql
- Website
- graphql.org
- Wikipedia
- Wikipedia


for mutations/queries you can access request object like so
subscriptions are inconsistent as you need to access the request old style