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Xamarin
Xamarin is a Microsoft-owned, San Francisco, California-based software company. It was founded by the creators of Mono, Mono for Android, and MonoTouch, which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications (often called Microsoft .NET).
With a C#-shared codebase, developers can use Xamarin tools to write native Android, iOS, and Windows apps. The apps have native user interfaces and share code across multiple platforms, including Windows and macOS.
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Current behavior
Might be specific to Samples app, but requires investigation if this sequence of events is handled properly in general.
Expected behavior
Should not cause exception.
How to reproduce it (as minimally and precisely as possible)
- Open Samples app on Android
- Press the hardware back button to "close" the app
- Switch to the app using task switcher on Android (
Issues Resolved
fixes #8763
Platforms Affected
- iOS
Behavioral/Visual Changes
None
Before/After Screenshots
Not applicable
Testing Procedure
PR Checklist
- [] Targets the correct branch
- [] Tests are passing (or failures are unrelated)
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This might be a problem throughout Xamarin.Mac and Monotouch, but CTFont constructor is currently defined as:
public CTFont(CTFontDescriptor descriptor, nfloat size, CTFontOptions options, ref CGAffineTransform matrix);whereas the native side is:
CTFontRef CTFontCreateWithName ( CFStringRef name, CGFloat size, const CGAffineTransform *matrix );not being an "in
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Platform
What platform is your issue or question related to? (Delete other platforms).
- .NET 5.0
Author or host
Are you an author (like sending something to Outlook), or a host that is rendering your own cards? If host, please specify the corresponding host (app) name.
- Author
If you're an author, who are you sending cards to?
- Microsoft Teams
Version of SDK
Wha
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Updated
Aug 13, 2021 - C#
Created by Miguel de Icaza, Nat Friedman
Released May 16 2011
- Organization
- xamarin
- Website
- www.xamarin.com
- Wikipedia
- Wikipedia


We can build much smaller Mono runtime for .NET Core purposes by simply removing code we don't need in this configuration. We did a few easy initial steps but we can go much further.
This list is not comprehensive but parts like