How long to beat
13hrs
MAIN STORY
16hrs
STORY + SIDES
25hrs
EVERYTHING
15hrs
ALL STYLES
Images & Screenshots
Summary
Like the intravenous needle permanently jutting out of its hero’s wrist, Silent Hill: Townfall gives this long running series a welcome shot in the arm.
Developers
Screen Burn
Publishers
Annapurna Interactive
Silent Hill: Townfall - Latest Contents
17 hours, 10 minutes
Silent Hill: Townfall Walkthrough - Simon (Part 6) With Justice Ending
17 hours, 10 minutes
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In this Silent Hill: Townfall video walkthrough, we are back in control of Simon for Part 6. Most of this Part revolves around doing various tasks to complete the SWDP Control Room puzzle. We meticulously go through every step of that process, and then end the game with a boss fight against The Weight. After that, we meet enough of the requirements to get the Justice ending.00:00 Intro05:27 NOTE: Ordell File08:40 KEY ITEM: Reference Sheet08:45 CRTV Signal10:30 KEY ITEM: Controller Key11:10 PUZZLE: Silencing the alarm (A5D7)12:11 PUZZLE: Clamp Release code (E3E3)12:30 PUZZLE: Connecting the pipes18:08 CRTV Signal20:20 POSTCARD: Strange Postcard 1523:37 Turning on the generator26:24 KEY ITEM: JOE Key27:00 NOTE: SWDP Ordell Visit Site29:24 NOTE: RCU Refit Note29:45 CRTV Signal30:35 NOTE: Photo of Joe McKenzie33:35 KEY ITEM: Remote Systems Control33:50 PUZZLE: SWDP Control Room puzzle, open valve B (Code 254)34:45 PUZZLE: Start Filter A (Code 103)36:15 Locker code for adjacent room (0825)36:25 KEY ITEM: AUX Key39:58 KEY ITEM: AUX Disc40:25 PUZZLE: Auxiliary Lines puzzle45:40 PUZZLE: Flush AUX Line (246)46:35 PUZZLE: Stop the Regulator (781)47:40 PUZZLE: Unlock door to Valve F (592)53:25 Turn Valve V57:00 KEY ITEM: Clamp Release Procedure57:40 PUZZLE: Clamp Release Procedure puzzle1:16:25 BOSS: The Weight1:24:15 Crew Patch1:25:16 Justice Ending1:30:10 Results screen from playthrough
17 hours, 12 minutes
Silent Hill: Townfall Walkthrough - Richard (Part 5)
17 hours, 12 minutes
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In this Silent Hill: Townfall walkthrough video, we take control of Richard and guide him to the top of the CEG HQ building. This involves navigating a lot of floors and finding the projector bulb and lens so we can do the projector slide puzzle. We'll also be combating a new enemy type in this Part.00:00 Intro02:30 NOTE: Construction Halted Notice03:00 NOTE: CEG Kiosk Note04:08 NOTE: CEG Memo04:20 KEY ITEM: Generator Key05:20 How to turn on generator06:40 EMAIL: Facilities Works Halted and Facilities DONTREAD.DOC (gives code to nearby locker)07:10 Opening locker with discovered code10:35 CEG HQ - Building Map12:00 NOTE: CEG Tower Meeting Minutes16:10 KEY ITEM: Access Card - Level 3/420:55 EMAIL: CEG Tower Evening News and CEG Tower Engineer Public Statement21:35 NOTE: PR Meeting Note22:15 NOTE: Richard's Note (this gives us codes to multiple doors in the building)23:20 PR Records room code (1607)24:40 KEY ITEM: CEG Storeroom Key25:10 KEY ITEM: Projector Bulb and CEG Checkout Sheet27:30 Finance code (2709)28:15 KEY ITEM: Projector Lens31:35 Turning on the projector32:20 KEY ITEM: CEG Maintenance Key34:45 Storage room code (1306)38:35 Storeroom code (4512)39:50 KEY ITEM: Projector Slides45:40 PUZZLE: Projector Slide order is based on the slideshow Agenda, so match that to the names on the slides (D, F, B, C, E, A)50:00 EMAIL: CEG Tower He's Done
23 hours, 47 minutes
Silent Hill: Townfall (Part 4) - Security Room/Elevator Access Puzzle Solution (CEG HQ)
23 hours, 47 minutes
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In this Silent Hill: Townfall puzzle solution video, we take you through how to get into the Security Room and then ultimately get Elevator Access once you're inside CEG HQ. This takes place near the end of Part 4: Clara Woods.0:00 Intro00:03 This picture tells you the code to the Security Room (follow the context clues of the arrows to see the code is 4895 since it follows the number layout on the Security Room keypad)00:15 KEY ITEM: Grid of Codes (first half)00:45 KEY ITEM: Box IDs and Names (Richard's box is marked on it as 36)01:13 Security Room Code is 489502:05 CRTV Signal03:00 KEY ITEM: Grid of Codes (second half)03:10 KEY ITEM: Put the two code grids together now and we know the code for Richard's box. His box is in the 6th seat in the 3rd row since we can use the Stage as a reference point, so his Case Code is 48603:25 EMAIL: CEG Security Out of Hours Access and Urgent Message04:00 To show one more time with it all together, we use the Box IDs and the Grid of Codes to see that Richard's Box number is 36 and his Case Code would be 48604:10 KEY ITEM: Using all the clues one more time to confirm Richard's box location on the Case Codes chart and then inputting the code (486) to get Employee File Cover Note with ID 0000782051804:50 KEY ITEM: Now input the ID number in the Security Room computer (00007820518) to get Printed Access Card for elevator
23 hours, 49 minutes
Silent Hill: Townfall (Part 4) - Tape Recorder Puzzle Solution (Upper Brae)
23 hours, 49 minutes
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In this Silent Hill: Townfall puzzle solution video, we're taking you through how to navigate the Tape Recorder puzzle in Part 4: Clara Woods. This one can get a little confusing, but we're changing the time in order to find new items throughout the same house (and alley) at Number 5 Upper Brae. We also show you how to get Strange Postcard 14 during this puzzle solution.0:00 Intro00:07 NOTE: The Code Today (this is what we need to decipher)01:15 KEY ITEM: Yesterday Tape01:30 Play Tape: Yesterday02:30 KEY ITEM: Tomorrow Tape02:40 NOTE: The Code Before (192)03:02 Play Tape: Tomorrow04:03 NOTE: The Code After (125)04:15 KEY ITEM: Do Not Play Tape04:30 Play Tape: Do Not Play05:30 KEY ITEM: Back Door Key05:50 Play Tape: Tomorrow06:12 POSTCARD: Strange Postcard 1406:52 Play Tape: Today07:15 KEY ITEM: Ammonite Disk07:52 Play Tape: Yesterday08:08 Use Ammonite Disk to get Current Count, look for the code between The Code Before (192) and The Code After (125) which is 12908:50 Play Tape: Today09:04 KEY ITEM: Input Code 129 for Barcode (Upper Brae, Locker 94)
23 hours, 51 minutes
Silent Hill: Townfall (Part 4) - Lamenting Poem Puzzle Solution (North Brae)
23 hours, 51 minutes
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In this Silent Hill: Townfall puzzle solution video, we show you how to decipher the Lamenting Poem in Part 4: Clara Woods in order to get one of the key items for story progression. This poem is located in Number 6 North Brae.0:00 Intro00:03 KEY ITEM: Lamenting Poem gives you hints for what you are looking for. Find the pictures throughout the house that match with the descriptions, so we're looking for boats, arches, and children00:12 Picture of boats.ships (7 boats)00:25 Picture of arches (3 arches)00:44 Picture of children (6 children)01:00 Now input the code (736) based on the order listed in the poem01:10 KEY ITEM: Barcode (North Brae, Locker 204)
3 days, 13 hours
How to Play the Silent Hill Games in Order
3 days, 13 hours
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In my restless dreams, I see that town.
3 days, 16 hours
Silent Hill: Townfall - All Endings
3 days, 16 hours
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Silent Hill: Townfall has a total of five endings. Here we have all of them, back to back. Spoilers abound! 0:00 - Forever4:27 - Abandoned8:33 - Justice13:09 - Sci-fi-lent Hill16:57 - Dog
3 days, 16 hours
Silent Hill: Townfall - Best Ending (Justice)
3 days, 16 hours
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Silent Hill: Townfall has five endings, one of them called "Justice," which could be considered the best. Here it is in all its glory. Spoilers ahead!
3 days, 19 hours
Silent Hill: Townfall - SWDP Control Room Puzzle Solution
3 days, 19 hours
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Even though Silent Hill Townfall is a game full of grotesque, horrifying monsters, nothing frightened us quite as much as the Dot Matrix Printer puzzle in the SWDP Control Room. Check out the full solution and puzzle explanation here. Timecodes:0:00 - Intro0:24 - How the Puzzle Works0:54 - Open Valve B1:34 - Start Filter A2:00 - Manually Opening the Auxiliary Lines3:00 - Pipe Puzzle for 3 Lines3:27 - Pipe Puzzle for 2 Lines4:01 - Pipe Puzzle for 1 Line4:32 - Flush AUX Line B5:02 - Stop the Regulator5:22 - Unlock the Door to Valve F5:53 - Manually Open Valve F6:19 - Clamp Release Module7:22 - Finished Clamp Release Module Review7:39 - Outro
4 days, 16 hours
Silent Hill: Townfall Walkthrough - Clara Woods (Part 4)
4 days, 16 hours
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In this Silent Hill: Townfall walkthrough, we go through Part 4: Clara Woods. This involves going through Clara Woods, and then also CEG HQ. There are multiple puzzles you will need to complete in order to build the Constructed Mechanical Device, and this involves the Lamenting Poem puzzle, Tape Recorder puzzle, and then getting elevator access once you do make it to CEG HQ. Timestamps for all those puzzles and much more are below.0:00 Intro01:16 POSTCARD: Strange Postcard 1003:06 Clara Woods map03:30 NOTE: Store Staff Notice04:05 CRTV Signal09:20 PHONE NUMBERS: W H O Dial Back Service and Unknown11:18 NOTE: Atlas Square Apartment Note (Apt 1)12:15 POSTCARD: Strange Postcard 11 (Apt 1)15:36 POSTCARD: Strange Postcard 1216:20 CRTV Signal16:52 Lock Box Key (can use it now back in Apt 1 or hold it for Lockers)18:20 CRTV Signal18:40 Open shortcut18:50 BARCODE: CEG Lockers19:05 EMAIL and KEY ITEM: Lost and Found and CEG Employee Locker List 19:15 LOCKER and KEY ITEM: Lost and Found (Code 772) for South Brae House Key19:40 NOTE: CEG Lockers Managers Note19:48 Using Lock Box Key in Lockers20:20 LOCKER: Locker 75 for Flare Gun (Code 184)34:00 CRTV Signal26:30 KEY ITEM: Disk Case Key26:50 NOTE: Gaming Magazine27:05 KEY ITEM: Grouped Floppy Disks29:40 KEY ITEM: "Fix-A-Disk!" Software31:20 Using the Group of Floppy Disks32:50 KEY ITEM: Reciprocating Compressor (Part ID: 956)33:05 KEY ITEM: Barcode (South Brae, Locker 17)35:10 BARCODE: Locker 17 (Code 575)35:30 KEY ITEM: Mechanical Part and Boltcutters36:00 CRTV Signal41:00 KEY ITEM: Lamenting Poem41:03 PUZZLE: Looking at photos to get code (7 Boats, 3 arches, 6 children)42:00 KEY ITEM: Barcode (North Brae, Locker 204)44:28 POSTCARD: Strange Postcard 1346:31 NOTE: The Code Today47:49 KEY ITEM: Yesterday Tape48:00 Play Tape: Yesterday49:09 KEY ITEM: Tomorrow Tape49:15 NOTE: The Code Before (192)49:30 Play Tape: Tomorrow50:30 NOTE: The Code After (125)50:48 KEY ITEM: Do Not Play Tape51:05 Play Tape: Do Not Play52:05 KEY ITEM: Back Door Key52:20 Play Tape: Tomorrow52:50 POSTCARD: Strange Postcard 1453:25 Play Tape: Today54:00 KEY ITEM: Ammonite Disk54:20 Play Tape: Yesterday54:35 Use Ammonite Disk, look for the code between The Code Before (192) and The Code After (125) which is 12955:20 Play Tape: Today55:30 KEY ITEM: Input Code 129 for Barcode (Upper Brae, Locker 94)56:00 CRTV Signal58:50 BARCODE: (Locker 94, Code 490) and (Locker 204, Code 971)59:15 KEY ITEM: Mechanical Part (Locker 94, Code 490)1:00:00 KEY ITEM: Mechanical Part (Locker 204, Code 971)1:00:25 CRTV Signal1:01:05 KEY ITEM: Now put the Mechanical Parts together: FIRST connect the 1st part to the 3rd part, then connect the 2nd part1:04:25 KEY ITEM: Haul ass and insert the Constructed Mechanical Device1:08:55 CEG HQ Ground Floor Map1:09:10 NOTE: Inquiry Preparation Notice1:09:50 This picture tells you the code to the Security Room 1:10:08 KEY ITEM: Grid of Codes (one part)1:10:30 KEY ITEM: Box IDs and Names (Richard's box is marked on it as 36)1:11:20 Security Room Code is 48951:11:55 CRTV Signal1:12:50 KEY ITEM: Grid of Codes (second part)1:13:05 KEY ITEM: Put the two code grids together now and we know the code for Richard's box. His box is in the 6th seat in the 3rd row, so his Case Code is 4861:13:20 EMAIL: CEG Security Out of Hours Access and Urgent Message1:14:00 KEY ITEM: Using all the clues one more time to confirm Richard's seat and code (486) to get Employee File Cover Note with ID 000078205181:14:45 KEY ITEM: Now input the ID number in the Security Room computer (00007820518) to get Printed Access Card for elevator
4 days, 18 hours
Silent Hill: Townfall - Blood Transfusion Puzzle Solution (Medical Centre)
4 days, 18 hours
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As Simon ventures through the lower depths of the Medical Centre, he will acquire multiple blood bags that he will have to place into a strange transfusion machine to open a door. But how do we obtain these blood bags? How do we know which blood bags go where? And how do we open the 2nd strange door just past the transfusion machine? In this guide we’ll answer each one of these questions, so you can finally escape this anxiety inducing environment.Timecodes:0:00 - Intro0:56 - Alan Duncan1:20 - Sarah Watson1:40 - Lesly Greer2:18 - George McEwan2:43 - Matthew Clark3:17 - Review of Blood Bags Final Locations3:31 - Matching the Blood Types4:44 - Outro
5 days, 6 hours
Silent Hill: Townfall - All Endings Explained (Spoilers)
5 days, 6 hours
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In my restless dream, I see those endings, Silent Hill: Townfall... That's right, we've delved deep into the seaside town of St. Amelia to bring you our breakdown of the Abandoned, Forever, Justice, Sci-fi-lent Hill and Dog endings. So, if you're looking to have Silent Hill: Townfall and its lore explained to you, no worries, because we've got you covered with what's actually going on throughout the game! How do Simon, Zoe and Richard's stories connect? What are those CRTV signals trying to tell us? That, and more, explained in our walkthrough of what every Silent Hill: Townfall ending means.
5 days, 17 hours
Silent Hill: Townfall (Part 3) - Medicine Delivery Rates Puzzle Solution
5 days, 17 hours
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In this Silent Hill: Townfall puzzle solution video, we show you how to deliver the three drugs/medicines to the patient in Part 3. It starts with knowing your patient's weight, and then you can follow the path from there.0:00 - Beginning00:08 To get the right delivery rates, we first must know the weight of the patient (88kg)00:14 Now we read the Medication Dosage Table to see the delivery rates for a patient between 81-90kg, taking note it's for 2.5mg Dextracyclate, 11mg Tensobromide, and 3mg Hydroxalene00:45 Input the delivery rates at the three stations, the order you do the drugs does not matter. This will be Hydroxalene (rate of 7), Tensobromide (rate of 8), and Dextracyclate (rate of 15)01:30 Ready the pump and you're done
5 days, 17 hours
Silent Hill: Townfall (Part 3) - Examine and X-Ray the Patient Puzzle Solution
5 days, 17 hours
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In this Silent Hill: Townfall puzzle solution video, we show you how to examine and X-ray your patient at the start of Part 3. This involves moving around a scanner and reading the computer to understand how to read your patient's vitals and take a proper X-ray of the chest and skull.0:00 - Beginning00:07 Use the computer to understand how to read each of the three vitals00:21 Look at the systolic/diastolic blood pressure (70/40)00:35 Use the computer, then look at the pulse that fits that range (162 bpm)01:02 Use the computer once more, and then look at the blood oxygen level that fits that range (80% SpO2)02:08 Use the code from your beeper to open the X-ray room (7103)02:30 Line up and ALIGN the skull first, so line up the four white dots in the four white squares near the skull03:01 Look up the values for the skull X-ray on the computer in the X-Ray Dosage Table03:20 Set the machine for the skull X-ray (3 kV, 7 mA, 1 time)04:04 The X-ray button will blink in green if you correctly input all the values04:20 Now repeat these steps for the chest X-ray, starting with ALIGNING the machine on the chest04:50 Look up values for the chest X-ray on the computer05:10 Set the machine for the chest X-ray (7 kV, 3mA, 1.2 time)05:40 Grab the X-rays and finish up
5 days, 17 hours
Silent Hill: Townfall (Part 1) - How to Open the Organ Transplant Cooler Puzzle Solution
5 days, 17 hours
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In this Silent Hill: Townfall breakout, we showcase the organ transplant cooler box puzzle. We start from turning on the power and go through how to open the cooler from there. This takes place about halfway through Part 1: Arrival.
5 days, 17 hours
Silent Hill: Townfall (Part 1) - Haldane Hotel Room 204 Puzzle Solution
5 days, 17 hours
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In this Silent Hill: Townfall breakout video, we showcase how to get out of Haldane Hotel Room 204. This acts as the "tutorial" puzzle of the game as you are also introduced to the CRTV during this section of Part 1: Arrival. There are multiple ways to figure out the solution for the door, so we only showcase one of the possible ways to escape.
5 days, 18 hours
Silent Hill: Townfall Walkthrough - The Patient (Part 3)
5 days, 18 hours
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In this Silent Hill: Townfall walkthrough, Part 3 (The Patient) is where the game truly starts in many respects. The puzzles, enemy encounters, and navigating your way around all go up in difficulty. We'll take you through the entirety of Part 3, showing you where to get every key item and solve every puzzle while mostly avoiding combat and preserving most of our inventory.00:40 St. Amelia Medical Centre Map02:13 Get information on what normal readings are for the patient's vitals02:23 Look at patient's systolic blood pressure (70/40)02:35 Look at patient's pulse (162)03:04 Look at patient's blood oxygen levels which is Sp02% (80)04:11 Use code from pager to open door (7103)04:30 Line up and ALIGN the skull X-ray first05:05 Look up the values for the skull X-ray on the computer05:30 Set the machine for the skull X-ray (3 kV, 7 mA, 1 time)06:00 The X-ray button will blink in green if you correctly input all the values06:24 Now align for a chest X-ray06:57 Look up values for the chest X-ray on the computer07:14 Set the machine for the chest X-ray (7 kV, 3mA, 1.2 time)07:45 Grab the X-rays and finish up10:45 EMAIL: Unrealistic Expectations11:00 EMAIL: Dailies - Infusion Status (will now mark the potential Infusion Drugs objectives on your map)12:00 KEY ITEM: Dextracyclate 2.5mg (Bay 6)12:55 KEY CODE: Head to the Office for the Records Room Code (2605)14:30 Phone location in Reception if you do want to save 15:15 EMAIL: Supply Situation Update and RE: Supply Situation Update16:38 KEY ITEM: Tensobromide 11mg (Pharmacy Store)17:30 KEY ITEM: Use Records Room Code (2605) to get Hydroxalene 3mg19:30 Going back to Surgery for next set of objectives20:15 We must know the patient's weight to get proper delivery rates (88kg)20:25 Now we use computer to learn the delivery rates for the three specific drugs20:45 The order does not matter for how you deliver the three drugs, just input the right values20:55 Drug delivery rates: Hydroxalene (7), Tensobromide (8), Dextracyclate (15)21:40 Ready the pump22:40 Go to Reception to get elevator called24:24 NOTE: Equipment Cleanup Notice24:37 KEY ITEM: Medical Intubation Kit (Storage)26:45 Intubate the patient29:37 POSTCARD: Use same code from earlier to get into room (7103) for Strange Postcard 732:00 CRTV signal33:24 Grab a pipe for upgraded melee weapon34:25 Grab the map for this area (Medical Centre - Different)34:47 Phone to save for this area35:39 KEY NOTE: Zoe's Patient List (now you now possible rooms for blood bags)36:25 KEY ITEM: Alan Duncan Blood Bag (the radio messages also give you hints about the patients)37:11 Use Alan Duncan's Blood Bag to enter the S.W area38:47 KEY ITEM: Navigating to Sarah Watson Blood Bag (Room S05)42:35 The major enemy is erratic, no best and consistent route so just be patient42:53 Lock Box Key44:20 KEY ITEM: Ward W Master Key (Room W04)46:00 POSTCARD: Strange Postcard 8 (Room W06)47:13 KEY ITEM: Hauling ass to Room W13 to get back to the upper floor and get Lesley Greer Blood Bag50:40 Opening Lock Box (Room S01)53:15 Taking ladder back up to blood transfusion machine to complete first part of objectives54:01 Use Lesley Greer Blood Bag to enter D.P. area55:41 KEY ITEM: Send body down elevator shaft 57:10 KEY ITEM: Now head to new area on level below to get George McEwan Blood Bag59:49 POSTCARD: Strange Postcard 9 (Room P09)1:02:45 KEY ITEM: If you dropped the body down the elevator shaft, you can now get Matthew Clark Blood Bag (Room P03)1:04:10 This enemy seems to only leave locked room if you walk far enough away1:06:40 KEY ITEM: Turning Valve 1 (Room DO5)1:08:08 Key Item: Turning Valve 2 (Room D10)1:09:25 Hauling ass back to ladder1:10:38 PUZZLE: Use the clues from the blood bags in the main menu and then info from the charts to match the two pieces of data1:12:08 PUZZLE: Now match the blood type of Simon Ordell with blood types he can accept. Use the initials of the patients with the correct donor blood types to create pipes to the center (H.M./S.W./T.F.)1:22:12 NOTE: Harbour Notice
5 days, 18 hours
Silent Hill: Townfall Walkthrough - Zoe (Part 2)
5 days, 18 hours
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In this Silent Hill: Townfall walkthrough, we will be playing through on Normal difficulty, with the main goal being to quickly get through the areas and puzzles without using too many resources in the process. Please use our wiki for a detailed breakdown of how to get all endings and all collectibles. This is Part 2: Zoe, where we are introduced to Zoe as a playable character. We get a couple more tutorials, and the Jane's Garden puzzle is early in this part of the game.02:12 NOTE: Water Warning02:25 EMAIL: Coming Back04:40 PUZZLE: Jane's Garden solution (1993)08:31 NOTE: St. Amelia Standard08:40 NUMBER: 496-0103 (Nurse Ellis)11:51 Key to get out of Mr. Stewart's apartment16:30 NUMBER: 496-0556 (Dr. Glenn) and Medical Security NOTE21:14 NOTE: Exhausted Supplies22:50 Opening the gates28:06 Getting Richard's gift36:58 Checkpoint on way to Medical Centre40:12 NOTE: Scaffold Notice40:30 NOTE: Handwritten Note40:37 CRTV video message44:15 Printing out photos44:40 Photo1 and Photo247:40 Lock Box Key48:20 Opening Lock Box
5 days, 18 hours
Silent Hill: Townfall Walkthrough - Arrival (Part 1)
5 days, 18 hours
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In this Silent Hill: Townfall walkthrough, we will be playing through on Normal difficulty, with the main goal being to quickly get through the areas and puzzles without using too many resources in the process. Please use our wiki for a detailed breakdown of how to get all endings and all collectibles. This is Part 1: Arrival, so this has tutorial sections as well as three major puzzles: escaping Haldane Hotel Room 204, how to open the organ transplant box, and how to figure out the code in the pharmacy.00:00 Opening cutscene05:40 NOTE: Boat Tour Cancelled Notice10:48 Make your first save to progress18:30 PUZZLE: Haldane Hotel Room 204 Door solution28:40 NOTE: Vigil & Protest Flyer28:50 Your portable CRTV will act as a hint system using landmarks to guide you31:52 Flashlight (key item)32:09 NOTE: Hand Delivered Letter32:40 AA batteries (key item)33:18 Organ Transplant Card (key item)33:43 Where to acquire Electricard36:53 NOTE: Newsagents Note36:59 Electricard (key item)37:59 Using the Electricard37:54 PUZZLE: How to open Organ Transplant Box 41:16 Going to the Clinic44:15 Passcode to open the locked Clinic door44:45 Scalpel acquired (key item)44:52 PUZZLE: hint for the order you need to put the items on the Scales (Resignation Letter)45:51 Use passcode (2896)46:15 Map location for Pharmacy48:55 NOTE: Restock Issues49:10 PUZZLE: Pharmacy code solution51:45 Going to Jess' house54:55 Going to Walter's for the key57:50 NOTE: Feeling Sick Note58:00 21 Farrow St. Back Door Key (key item)58:28 POSTCARD: Strange Postcard (4)1:00:08 Task Assignment1:00:14 How to open first Lock Box1:00:25 NOTE: Jess Legal Advice1:00:34 Broken Stethoscope (key item)1:01:20 Opening first lock box1:02:02 Returning to the Clinic to complete Part 11:04:10 PUZZLE: what order to put the items on the Scales solution
5 days, 18 hours
Silent Hill: Townfall - Pharmacy Locker Puzzle Solution
5 days, 18 hours
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Finally made it to the Pharmacy using the scalpel to open the door? Great job! But you might have noticed a rusty locker needing a 4 digit code. In this guide, we will show you how to obtain the code, which will net you a key item you’ll need to continue your journey. Timecodes:0:00 - Intro0:15 - VHF Radio Transmission0:45 - First Digit0:53 - Second Digit1:06 - Third Digit1:24 - Full Locker Code1:36 - Outro