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September 2026 Archive

    1. Sony to skip CES 2027 for first time since expo's inaugural event in 1967
    2. Naughty Dog will "fully reveal" Intergalactic: The Heretic Prophet in 2027 | News-in-brief
    1. National Videogame Museum launches UK-wide survey on game preservation
    2. "It's a nice story to tell": How DICE bounced back from Battlefield 2042's disastrous launch to release the blockbuster Battlefield 6
    3. Report: Sony surveying developers about dropping PlayStation disc support
    4. Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work"
    5. Minecraft has been downloaded over 425m times over the last 17 years
    6. Microsoft boss Nadella says Xbox has to invent "sustainable business model"
    1. Here is the full line-up for the GamesIndustry.biz HR Summit 2026
    2. Trophy Games acquires Airport Simulator: First Class developer Playrion from Paradox Interactive
    3. Meta unveils AI-powered game tools for mobile devices and browsers; announces VR Glasses with day-one Unity support
    4. The Xbox reset doesn't have an end date | Opinion
    5. "Crowdfunding is fundamentally a marketing and a community exercise" – What developers need to know about funding a game with Kickstarter in 2026
    6. Jobs roundup: September 2026 | Natalie Francis appointed studio manager of Massive Entertainment
    7. Build A Rocket Boy has appointed administrators
    8. King signs collective agreement with Swedish trade unions following call to industrial action last week
    9. Nintendo of America awarded $4.5m in lawsuit from Redditor for pirating Switch hardware and software
    1. Dutch consumer group files lawsuit against Epic for misleading young players on Fortnite, seeking more than €100m in compensation
    2. Righting old wrongs: MobyGames on letting developers claim games they weren't credited for
    3. TinyBuild revenue rises 18% to $20m during H1 2026, with 85% coming from first and second-party owned IP
    4. Women in Games and Structura co-create new games event The Games Forum Roma | News-in-brief
    5. Microsoft files patent for "ad-credit" system to show ads on PC and Xbox without disrupting gameplay
    1. Bethesda boss confirms Obsidian will remain a "distinct" team
    2. Age of Empires developer World's Edge hit with layoffs following move to Activision
    3. The EU KIDS Act: What game developers need to know
    4. New publisher PUBLSH launches with Disco Elysium-inspired title Pera Coda
    5. Sensor Tower: PC and PlayStation unit sales in Japan rise 13% to 21m during H1 2026, led by Resident Evil Requiem
    6. Discord re-launches age verification following backlash over privacy concerns
    7. Undead Labs confirms it is now an "employee-owned studio", a "significant number" of employees face layoffs
    1. Xbox transfers Rare and Halo franchise to Activision, proposes closure of Ninja Theory, and confirms another 268 roles cut amid studio restructure
    2. "There is no easy answer anymore, there's no kind of playbook" – Secret Mode is hedging its bets with two very different pillars
    3. IO Interactive "had no choice" but to delay Switch 2 launch of 007 First Light for a third time
    4. Bungie says it's "not done with Destiny", aims to earn back player trust by restoring archived Destiny 2 content
    5. Xbox reportedly set to announce second round of layoffs this week
    1. "It's sad and devastating" – Black Myth: Wukong's physical publisher is mourning the loss of PlayStation discs
    2. Activision cites data claiming cheating in games is an $8.5bn industry; 69% of online multiplayer studios consider cheating "a significant or very significant problem"
    3. Tokyo Game Show 2026 celebrated the past, and an uncertain AI future | Opinion
    4. Northern Forge Studios and Runaway Play lead Green Games Jam Awards 2026
    5. Coffee Stain Publishing announces indie game showcase with Raw Fury and Ghost Ship Games | News-in-brief
    6. Hideo Kojima "couldn't understand" why Physint "would be on the list of being cancelled" by Sony
    1. Control Resonant | Critical Consensus
    2. "They've watched so many people lose their jobs, that has an impact" – Managing morale in the wake of layoffs
    3. Sessions on managing AI impact, neurodivergent teams and personal resilience confirmed for GamesIndustry.biz HR Summit
    4. Pulling focus: Must AAA pander to the distracted? | Opinion
    5. Strauss Zelnick stresses a well-known franchise like GTA still needs marketing: "You always have to go out and create enthusiasm"
    6. King workers to strike in Sweden following rejection of collective bargaining agreement
    7. Dredge maker Black Salt Games establishes indie studio Team Trifold under new Saltworks Entertainment label
    8. GDC Festival of Gaming appoints four members to advisory board
    1. Draft of new EU law proposes sweeping restrictions on online games
    2. Nex Playground announces $150m in new funding as hardware sales pass one million
    3. "Every major publisher has approached us to review their old Kinect and Wii catalogue" – Nex Playground is spoilt for choice as its international rollout continues
    4. Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
    5. Resident Evil movie debuts as highest-rated video game adaptation | News-in-brief
    6. Heart Machine faces possible closure after publishing deal falls through; majority of staff laid off
    1. Shinji Mikami to be inducted into the AIAS Hall of Fame later this week
    2. MindsEye developers report new round of layoffs at Build A Rocket Boy
    3. Here are the first finalists for the 2026 GamesIndustry.biz Best Places To Work Awards UK
    4. 1312 Interactive raises $1m in seed funding round
    5. "I really want Criterion to be considered the best studio in the UK" – why the home of Burnout has a future with Battlefield
    6. Bohemia Interactive takes minority stake in Everwind developer Enjoy Studio
    7. Why the publisher of Nintendo Life is launching a new PC gaming site
    1. Why switching main characters for your game's sequel might be a mistake
    2. Wardogs exceeds 2m copies in five days | News-in-brief
    3. Sega and Netflix announce partnership to develop Crazy Taxi, Sonic, and Stranger Than Heaven adaptations
    4. Team17 owner Everplay increases shareholding in Wardogs dev Bulkhead, touts strong FY26 results
    5. Curve Games partners with Wayfinder Studios to publish online co-op RPG Wyldheart
    1. Level-5 CEO admits using generative AI in recent showcase
    2. Valve opens waiting list for Steam Frame, starting at $1059
    3. More than 40% of people cancelling Xbox Game Pass, PlayStation Plus and Nintendo Switch Online subscriptions blame rising costs
    4. Rockstar and IWGB outline arguments at start of tribunal
    5. PlayStation allegedly had "concerns over budget, potential profitability, and exclusivity" over Kojima Productions' Physint
    6. Roblox creators will soon be able to publish games on multiple platforms as standalone apps
    7. "What's the harm in asking?" – Dlala Studios on taking a big swing to get comedy legend Bob Mortimer for the upcoming game Murals
    8. New StarCraft title to launch in 2030, will be an open-world FPS
    9. Moss developer Polyarc Games announces closure
    1. Goodwill Hunting: Consoles’ brand value and loyalty is being tested | Opinion
    2. State of the Unions: the rise of unionisation in games workplaces
    3. European studio expenditure on external talent rises 63% in 2025
    4. Marvel's Wolverine | Critical consensus
    5. Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP
    6. Saudi Arabia's PIF reportedly considering to combine EA with Savvy Games Group
    7. Saber Interactive has "no real development in North America any more"
    8. Wardogs sells over 1m copies as it enters early access | News-in-brief
    1. No More Robots' nine-year journey to releasing its first self-developed IP – "This sounds so naive and stupid, but somehow it's working"
    2. GTA 6 Netflix preview drove more than 100,000 sign-ups during its six-hour exclusivity window
    3. Saber Interactive's chief creative officer says "We've never replaced anybody with AI"
    4. Newzoo: Most established live-service and evergreen titles were flat or down year over year in H1 2026
    5. Xbox to publish Kojima Productions' Physint after it "unexpectedly received notice" from PlayStation that it would cancel the project
    1. Almost 1,900 Blizzard workers ratify first union contract with Microsoft
    2. Lego Digital Play acquires mobile studio Offroad Games
    3. Epic Games Store to introduce age checks for R18+ games in Australia
    4. Mark Cerny and Geoff Keighley launch Nova Games Foundation to fund young designers
    5. Keywords Studios combines multiple marketing businesses into global creative agency FreeAnimal
    6. "We probably need a few more Expedition 33s to just prove them wrong" – the maker of Valor Mortis on why publishers should have faith in AA
    7. Frontier Developments FY26 adjusted operating profit jumps 62% to £21.4m
    8. Dave the Diver exceeds 10m copies globally | News-in-brief
    9. Gamescom Asia x Thailand Game Show announces exhibitor lineup for 2026
    10. Steam achievements for unreleased and unannounced games leak on aggregators such as Exophase and SteamDB
    1. Why the world needs a Club Penguin successor – that isn't Roblox
    2. Star Stable Entertainment reduces workforce by 20% to secure long-term future of its multiplayer horse adventure RPG
    3. European game developers are more concerned that AI will pressure them to work faster rather than take their job
    4. The Tetris Company says it was "not involved in the creation" of White House parody, takes "copyright infringement very seriously"
    5. FuturLab cuts staff after cancelling non-Powerwash Simulator title
    6. Assassin's Creed Black Flag Resynced debuts in Top 5 for PC and console revenue in July | Newzoo Charts
    7. Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the "black box" approach of DLSS 5
    1. Don't Nod warns it may not have enough funding to operate beyond January 2027
    2. Capcom says it will focus on reviving dormant IPs after Onimusha: Way of the Sword's breakout launch
    3. Onimusha: Way of the Sword sells over 1 million copies on launch day
    4. "It's not sexy, but it's one of the most successful genres on Steam" – Stronghold developer Firefly launches publishing label to serve the vast strategy market
    5. Sega cancelled its "risky" Super Game project as it "would have to grow enormously to match the scale of the service"
    6. Tim Schafer: "No one puts Double Fine out of business except me"
    7. Gamescom issues apology for initial response to hardware thefts: "It did not show the people affected the empathy they deserve"
    8. Niko Partners: Chinese games market surpasses $50bn for the first time in 2025
    9. The Blood of Dawnwalker exceeds 1m copies in two days | News-in-brief
    1. PAX Unplugged Houston to debut in June 2027: "It's a chance to bring PAX back to the PAX South fans that missed us"
    2. Inside Tencent's long-term strategy: live service, AI tools, and evergreen titles
    3. Nvidia acquires open-source AI platform Hugging Face for $12.9bn
    4. Future imperfect: Five predictions for the next decade | Opinion
    5. Alinea Analytics: Steam surpasses $15bn in gross revenue so far in 2026 | News-in-brief
    6. GTA 6 Netflix preview causes PlayStation and Xbox hardware sales to jump in the UK
    7. Xbox adds monthly cloud limits to Game Pass as it "continues to invest in its reliability and performance"
    1. Voting extended for special categories in the Best Places To Work Awards
    2. Apple faces £2bn lawsuit over implementation of App Tracking Transparency framework
    3. Powerhoof's The Drifter to be adapted into movie | News-in-brief
    4. "We've got a great team, money in the bank, and financial independence": Glowmade comes out swinging after Amazon pulled the plug on King of Meat
    5. Sony and Microsoft request dismissal of consumer lawsuits over tariff refunds
    6. Peak studio Aggro Crab establishes publishing label for "intense, stylised games with an attitude"
    7. Planet Coaster studio Frontier Developments announces new title based on Disney IP
    8. "This is the worst crash we've seen since the 1980s," says Tim Sweeney
    1. CD Projekt Red sees profit climb 37% in H1 2026
    2. Nexus Mods acquires SteamDB
    3. Square Enix denies going private after report sends stock surging
    4. "Sometimes you need fresh perspectives" – How external development helped Tomb Raider: Legacy of Atlantis
    5. Moon Studios delays No Rest for the Wicked to March 2027 – "We're holding our games to a standard we won't compromise on"
    6. Over 700 games launched on Steam in one week for the first time, though 74% had fewer than 10 reviews
    7. Supercell's acquisition of Metacore expected to close at the end of September 2026
    8. GTA 6 extended look reaches 31.1m views on Netflix in four days, making it the most-viewed title last week
    9. IO Interactive CEO Hakan Abrak to discuss development of 007 First Light at Game Republic New Horizons 2026
    1. The Big Picture: What you need to know about the ongoing games industry reset
    2. Brian Ward steps down as Savvy Games Group CEO
    3. UKIE launches Discord-backed Go To Market Academy, a business program to support early-stage indie devs
    4. Gamescom Games Done Quick event raises €18,000
    5. Gamescom 2026 attendance rose 6% to 368,000 visitors
    6. Rovio closes Copenhagen studio following shut down of Sonic Blitz
    7. Bit Reactor furloughed "many of its workers" in the weeks before Star Wars Zero Company's launch