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Sony to skip CES 2027 for first time since expo's inaugural event in 1967
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Naughty Dog will "fully reveal" Intergalactic: The Heretic Prophet in 2027 | News-in-brief
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National Videogame Museum launches UK-wide survey on game preservation
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"It's a nice story to tell": How DICE bounced back from Battlefield 2042's disastrous launch to release the blockbuster Battlefield 6
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Report: Sony surveying developers about dropping PlayStation disc support
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Wardogs studio chief Brammer insists he isn't "pro crunch, I am pro hard work"
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Minecraft has been downloaded over 425m times over the last 17 years
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Microsoft boss Nadella says Xbox has to invent "sustainable business model"
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Here is the full line-up for the GamesIndustry.biz HR Summit 2026
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Trophy Games acquires Airport Simulator: First Class developer Playrion from Paradox Interactive
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Meta unveils AI-powered game tools for mobile devices and browsers; announces VR Glasses with day-one Unity support
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The Xbox reset doesn't have an end date | Opinion
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"Crowdfunding is fundamentally a marketing and a community exercise" – What developers need to know about funding a game with Kickstarter in 2026
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Jobs roundup: September 2026 | Natalie Francis appointed studio manager of Massive Entertainment
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Build A Rocket Boy has appointed administrators
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King signs collective agreement with Swedish trade unions following call to industrial action last week
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Nintendo of America awarded $4.5m in lawsuit from Redditor for pirating Switch hardware and software
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Dutch consumer group files lawsuit against Epic for misleading young players on Fortnite, seeking more than €100m in compensation
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Righting old wrongs: MobyGames on letting developers claim games they weren't credited for
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TinyBuild revenue rises 18% to $20m during H1 2026, with 85% coming from first and second-party owned IP
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Women in Games and Structura co-create new games event The Games Forum Roma | News-in-brief
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Microsoft files patent for "ad-credit" system to show ads on PC and Xbox without disrupting gameplay
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Bethesda boss confirms Obsidian will remain a "distinct" team
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Age of Empires developer World's Edge hit with layoffs following move to Activision
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The EU KIDS Act: What game developers need to know
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New publisher PUBLSH launches with Disco Elysium-inspired title Pera Coda
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Sensor Tower: PC and PlayStation unit sales in Japan rise 13% to 21m during H1 2026, led by Resident Evil Requiem
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Discord re-launches age verification following backlash over privacy concerns
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Undead Labs confirms it is now an "employee-owned studio", a "significant number" of employees face layoffs
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Xbox transfers Rare and Halo franchise to Activision, proposes closure of Ninja Theory, and confirms another 268 roles cut amid studio restructure
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"There is no easy answer anymore, there's no kind of playbook" – Secret Mode is hedging its bets with two very different pillars
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IO Interactive "had no choice" but to delay Switch 2 launch of 007 First Light for a third time
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Bungie says it's "not done with Destiny", aims to earn back player trust by restoring archived Destiny 2 content
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Xbox reportedly set to announce second round of layoffs this week
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"It's sad and devastating" – Black Myth: Wukong's physical publisher is mourning the loss of PlayStation discs
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Activision cites data claiming cheating in games is an $8.5bn industry; 69% of online multiplayer studios consider cheating "a significant or very significant problem"
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Tokyo Game Show 2026 celebrated the past, and an uncertain AI future | Opinion
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Northern Forge Studios and Runaway Play lead Green Games Jam Awards 2026
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Coffee Stain Publishing announces indie game showcase with Raw Fury and Ghost Ship Games | News-in-brief
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Hideo Kojima "couldn't understand" why Physint "would be on the list of being cancelled" by Sony
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Control Resonant | Critical Consensus
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"They've watched so many people lose their jobs, that has an impact" – Managing morale in the wake of layoffs
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Sessions on managing AI impact, neurodivergent teams and personal resilience confirmed for GamesIndustry.biz HR Summit
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Pulling focus: Must AAA pander to the distracted? | Opinion
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Strauss Zelnick stresses a well-known franchise like GTA still needs marketing: "You always have to go out and create enthusiasm"
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King workers to strike in Sweden following rejection of collective bargaining agreement
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Dredge maker Black Salt Games establishes indie studio Team Trifold under new Saltworks Entertainment label
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GDC Festival of Gaming appoints four members to advisory board
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Draft of new EU law proposes sweeping restrictions on online games
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Nex Playground announces $150m in new funding as hardware sales pass one million
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"Every major publisher has approached us to review their old Kinect and Wii catalogue" – Nex Playground is spoilt for choice as its international rollout continues
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Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
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Resident Evil movie debuts as highest-rated video game adaptation | News-in-brief
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Heart Machine faces possible closure after publishing deal falls through; majority of staff laid off
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Shinji Mikami to be inducted into the AIAS Hall of Fame later this week
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MindsEye developers report new round of layoffs at Build A Rocket Boy
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Here are the first finalists for the 2026 GamesIndustry.biz Best Places To Work Awards UK
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1312 Interactive raises $1m in seed funding round
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"I really want Criterion to be considered the best studio in the UK" – why the home of Burnout has a future with Battlefield
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Bohemia Interactive takes minority stake in Everwind developer Enjoy Studio
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Why the publisher of Nintendo Life is launching a new PC gaming site
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Why switching main characters for your game's sequel might be a mistake
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Wardogs exceeds 2m copies in five days | News-in-brief
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Sega and Netflix announce partnership to develop Crazy Taxi, Sonic, and Stranger Than Heaven adaptations
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Team17 owner Everplay increases shareholding in Wardogs dev Bulkhead, touts strong FY26 results
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Curve Games partners with Wayfinder Studios to publish online co-op RPG Wyldheart
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Level-5 CEO admits using generative AI in recent showcase
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Valve opens waiting list for Steam Frame, starting at $1059
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More than 40% of people cancelling Xbox Game Pass, PlayStation Plus and Nintendo Switch Online subscriptions blame rising costs
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Rockstar and IWGB outline arguments at start of tribunal
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PlayStation allegedly had "concerns over budget, potential profitability, and exclusivity" over Kojima Productions' Physint
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Roblox creators will soon be able to publish games on multiple platforms as standalone apps
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"What's the harm in asking?" – Dlala Studios on taking a big swing to get comedy legend Bob Mortimer for the upcoming game Murals
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New StarCraft title to launch in 2030, will be an open-world FPS
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Moss developer Polyarc Games announces closure
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Goodwill Hunting: Consoles’ brand value and loyalty is being tested | Opinion
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State of the Unions: the rise of unionisation in games workplaces
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European studio expenditure on external talent rises 63% in 2025
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Marvel's Wolverine | Critical consensus
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Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP
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Saudi Arabia's PIF reportedly considering to combine EA with Savvy Games Group
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Saber Interactive has "no real development in North America any more"
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Wardogs sells over 1m copies as it enters early access | News-in-brief
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No More Robots' nine-year journey to releasing its first self-developed IP – "This sounds so naive and stupid, but somehow it's working"
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GTA 6 Netflix preview drove more than 100,000 sign-ups during its six-hour exclusivity window
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Saber Interactive's chief creative officer says "We've never replaced anybody with AI"
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Newzoo: Most established live-service and evergreen titles were flat or down year over year in H1 2026
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Xbox to publish Kojima Productions' Physint after it "unexpectedly received notice" from PlayStation that it would cancel the project
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Almost 1,900 Blizzard workers ratify first union contract with Microsoft
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Lego Digital Play acquires mobile studio Offroad Games
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Epic Games Store to introduce age checks for R18+ games in Australia
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Mark Cerny and Geoff Keighley launch Nova Games Foundation to fund young designers
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Keywords Studios combines multiple marketing businesses into global creative agency FreeAnimal
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"We probably need a few more Expedition 33s to just prove them wrong" – the maker of Valor Mortis on why publishers should have faith in AA
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Frontier Developments FY26 adjusted operating profit jumps 62% to £21.4m
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Dave the Diver exceeds 10m copies globally | News-in-brief
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Gamescom Asia x Thailand Game Show announces exhibitor lineup for 2026
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Steam achievements for unreleased and unannounced games leak on aggregators such as Exophase and SteamDB
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Why the world needs a Club Penguin successor – that isn't Roblox
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Star Stable Entertainment reduces workforce by 20% to secure long-term future of its multiplayer horse adventure RPG
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European game developers are more concerned that AI will pressure them to work faster rather than take their job
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The Tetris Company says it was "not involved in the creation" of White House parody, takes "copyright infringement very seriously"
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FuturLab cuts staff after cancelling non-Powerwash Simulator title
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Assassin's Creed Black Flag Resynced debuts in Top 5 for PC and console revenue in July | Newzoo Charts
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Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the "black box" approach of DLSS 5
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Don't Nod warns it may not have enough funding to operate beyond January 2027
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Capcom says it will focus on reviving dormant IPs after Onimusha: Way of the Sword's breakout launch
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Onimusha: Way of the Sword sells over 1 million copies on launch day
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"It's not sexy, but it's one of the most successful genres on Steam" – Stronghold developer Firefly launches publishing label to serve the vast strategy market
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Sega cancelled its "risky" Super Game project as it "would have to grow enormously to match the scale of the service"
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Tim Schafer: "No one puts Double Fine out of business except me"
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Gamescom issues apology for initial response to hardware thefts: "It did not show the people affected the empathy they deserve"
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Niko Partners: Chinese games market surpasses $50bn for the first time in 2025
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The Blood of Dawnwalker exceeds 1m copies in two days | News-in-brief
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PAX Unplugged Houston to debut in June 2027: "It's a chance to bring PAX back to the PAX South fans that missed us"
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Inside Tencent's long-term strategy: live service, AI tools, and evergreen titles
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Nvidia acquires open-source AI platform Hugging Face for $12.9bn
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Future imperfect: Five predictions for the next decade | Opinion
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Alinea Analytics: Steam surpasses $15bn in gross revenue so far in 2026 | News-in-brief
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GTA 6 Netflix preview causes PlayStation and Xbox hardware sales to jump in the UK
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Xbox adds monthly cloud limits to Game Pass as it "continues to invest in its reliability and performance"
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Voting extended for special categories in the Best Places To Work Awards
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Apple faces £2bn lawsuit over implementation of App Tracking Transparency framework
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Powerhoof's The Drifter to be adapted into movie | News-in-brief
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"We've got a great team, money in the bank, and financial independence": Glowmade comes out swinging after Amazon pulled the plug on King of Meat
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Sony and Microsoft request dismissal of consumer lawsuits over tariff refunds
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Peak studio Aggro Crab establishes publishing label for "intense, stylised games with an attitude"
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Planet Coaster studio Frontier Developments announces new title based on Disney IP
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"This is the worst crash we've seen since the 1980s," says Tim Sweeney
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CD Projekt Red sees profit climb 37% in H1 2026
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Nexus Mods acquires SteamDB
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Square Enix denies going private after report sends stock surging
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"Sometimes you need fresh perspectives" – How external development helped Tomb Raider: Legacy of Atlantis
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Moon Studios delays No Rest for the Wicked to March 2027 – "We're holding our games to a standard we won't compromise on"
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Over 700 games launched on Steam in one week for the first time, though 74% had fewer than 10 reviews
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Supercell's acquisition of Metacore expected to close at the end of September 2026
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GTA 6 extended look reaches 31.1m views on Netflix in four days, making it the most-viewed title last week
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IO Interactive CEO Hakan Abrak to discuss development of 007 First Light at Game Republic New Horizons 2026
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The Big Picture: What you need to know about the ongoing games industry reset
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Brian Ward steps down as Savvy Games Group CEO
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UKIE launches Discord-backed Go To Market Academy, a business program to support early-stage indie devs
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Gamescom Games Done Quick event raises €18,000
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Gamescom 2026 attendance rose 6% to 368,000 visitors
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Rovio closes Copenhagen studio following shut down of Sonic Blitz
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Bit Reactor furloughed "many of its workers" in the weeks before Star Wars Zero Company's launch