Mortal Shell 2: Flooded Village walkthrough (Part 5)
Time to get one of the most useful early weapons in Mortal Shell 2
By this point in our Mortal Shell 2 walkthrough, it's about time you expanded the arsenal of sidearms at your disposal. To that end, our next stop is the Flooded Village. Unlike the very similarly named Sunken Village you just came from, the Flooded Village is a mere optional dungeon - but it holds two things of great interest: an optional boss, and a powerful new weapon which will serve you well for the rest of the game.
Follow along with the steps below in our Flooded Village walkthrough, and I'll show you how to find and open the path to the Flooded Village dungeon, and how to conquer its interior and lay claim to the prize within.
Want the walkthrough for a different area of the game? You'll find the full list of all our guides on our Mortal Shell 2 walkthrough hub page!
Flooded Village walkthrough steps:
- Speak with Gorf again.
- Open the way to the Flooded Village.
- Enter the Flooded Village.
- Defeat the Grisha.
- Retrieve the Damp Key.
- Obtain the Forgotten Crossbow.
- Check in on Gorf on the way back.
1. Speak with Gorf again.
Return to the Widow's Overlook Beacon, and head north past the Corrupted Statue once more. While you're passing, you can speak with Gorf the Toad once again.
This time he'll need a Common Moonshine instead of a Weltcap. He'll start talking about going off in search of a mate, and thank you once more with a Marsh Pearl.
If you've reached this point in Gorf's questline, then things may be about to change for Gorf going forward. We'll see what it comes to later on.
2. Open the way to the Flooded Village.
From Gorf's lair, take the left-hand path across the bridge guarded by the Shield Brigand, and you'll reach the location where you first found Ruk's Map of Fainweald [4]. This time, head beyond this area across the next bridge, and cut down the next Shield Brigand you find.
As the path opens up into a clearing, you'll find several Cultists and a Neophyte Sester on your left guarding a wooden structure in the ground. There'll also be another Sester in the centre of the clearing, guarding a stone sarcophagus.
Kill all enemies in the area, then loot the sarcophagus for a Ventrium.
Ignore the path leading south past the wooden cart for now, it leads to more dangerous territories. Head past it to the far end of the clearing (collecting the 3x Weltcap on your left along the way), and kill the final couple of Frog Cultists on the stone platform. Loot the sarcophagus on the platform for a Laterite this time.
Now return to the wooden structure and strike it once from the back side. The wooden exterior will be destroyed, revealing another trick archway. Walk through the archway and you'll see that the walled off entrance to the stone building on the right will now be open.
Head into the stone structure and through the fog.
3. Enter the Flooded Village.
Head down the elevator inside the dungeon. Down the steps you'll have to defeat a Neophyte Sester and a new hard-hitting enemy type: a Cannibal Knight. Treat this enemy much the same as an Armed Knave or Headsman, but treat it with extra caution because it has an unblockable grab attack that comes out quite quickly.
Once they're both dead, destroy the crates by the left wall and push the button on the wall behind them. This will lift open the gate at the far end. Take the elevator past the gate, and it'll falter halfway down, then collapse and crash down below into the true dungeon area. Welcome to the Flooded Village!
4. Defeat the Grisha.
As you crash down into the Flooded Village, you'll be attacked by a Mycellian Skulk and a Leechtongue. Kill them, and then destroy the Gloom Tentacle on the side the Leechtongue came from. This is a special Gloom Tentacle which requires more hits, but gives you much more than usual (nearly 3000x Gloom).
Now head off the elevator in the other direction, and kill the Skulks and Cultists in the immediate area. Directly ahead there will be a bone statue on one of the hut rooftops swallowed up by the ground. Attack the statue for a Laterite.
Return to the start of the elevator. Immediately on your right, there's a small alleyway that leads to some destructible crates.
Cut through the crates. Just beyond them is a trio of Frog Cultists guarding a pickup. Kill them and collect the Ventrium they were guarding.
The only other path out of this area is also blocked by crates, so destroy them and take the right-hand path. This path will lead you to the edge of a boss arena you can drop into, containing a Grisha.
If you followed our walkthrough of Mushroom Village you'll have fought a Grisha already after releasing the Grisha Pup. This Grisha is scaled a bit higher than the last one - it hits harder and has more health, but otherwise has all the same swipes and lunge attacks. Concentrate on repeated parries of his bread-and-butter three-swipe combo, and you'll quickly get the opportunity for a riposte.
When the Grisha dies, you'll earn a Synaptic Vessel and a Grisha Remnant as a reward.
5. Retrieve the Damp Key.
Ride the air current upwards, and you'll come into a stone circle area guarded by a handful of Cultists and a Sester.
As you slay them, a new enemy will emerge from the centre of the ritual circle: a Foul Knight. Use your Naylshotte to bring it down quickly, and then continue down the only remaining path and clear out the various Cultists and Mycellian Skulks around the corner - both on the rooftops and on the ground below.
Head under the first bridge and then the second bridge between the two rooftops, and on your right you'll find a bone statue nestled in the wall. Break it for a Dorsalite.
Once that's done, go back and climb up the roof to the right of that second bridge; then cross the bridge and head across to the hut on the upper ledge ahead of you. Around the left-hand corner of the hut, you'll find the Damp Key.
6. Obtain the Forgotten Crossbow.
With the Damp Key in hand, head back across the bridge to the rooftops, and drop down. There's a staircase on the edge of the main building in front of you. Head up it, killing any Skulks that are still alive on the way.
At the top of the staircase you'll find a locked door. Interact with it to open it up using the Damp Key.
On the table at the far end of the room inside is the reason we came down here in the first place. This is the Forgotten Crossbow - a fast-firing sidearm, much more accurate and flexible than your starting Naylshotte.
The reason it's such a good idea to get the Forgotten Crossbow at this stage is because it makes dealing with a whole host of smaller creatures much easier, and we'll be seeing those creatures more and more in the future. This sidearm makes dealing with enemies like Netopyrs, Infested Wretches, and others trivial.
That's everything in the Flooded Village completed. Once you've picked up the Forgotten Crossbow, interact with the white orb that's just appeared in the centre of the room to teleport back to the start of the dungeon.
7. Check in on Gorf on the way back.
Wander back the way you came, across the bridge with the Shield Brigand, and then pop your head into Gorf's den.
There'll be a dead body in front of him, and Gorf will be feeling rather sorry for himself. Give him another Common Moonshine to receive another Marsh Pearl, and loot the body for a tiny amount of Gloom.
From there, head back to the Blackridge Pass Beacon, ready to finally tackle this frightful new area of Fainweald.
You may also wish to return to Marrow Keep and upgrade the Forgotten Crossbow a couple of times, to make the most of this powerful new weapon!
The Forgotten Crossbow is going to be a huge help going forward. The going is about to get tougher as we enter the most challenging area so far in Fainweald. Continue to follow along with our walkthrough by heading to our Mortal Shell 2 Blackridge Cliffs walkthrough.
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