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The self-defeating silliness of refusing to finish a game

It's mine, mine is the silliness

A close-up of Hornet in a cutscene from Hollow Knight: Silksong.
Image credit: Rock Paper Shotgun/Team Cherry

I don’t normally have trouble saying goodbye to things. I replace wall art when I’m bored of it. I threw away my signed last-day-of-school shirt because it smelt of dust. I don’t even remember where my first bass guitar is. So why have I spent over two weeks noncommittally ambling around Hollow Knight: Silksong, looking for anything to do besides seeing it to a final conclusion – even if that means not playing it at all?

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